FlairCraft SDK lets your app earn passive revenue by sharing idle bandwidth. One line of code. Zero impact on user experience.
Indie developers deserve better than intrusive ads and pennies in revenue.
Banner ads, interstitials, and rewarded videos drive users away. Retention drops with every ad impression.
CPMs are volatile. Small apps earn pennies. Most ad revenue goes to the network, not to you.
Ad mediation, waterfall setups, format optimization. Too much overhead for indie developers.
Three steps to passive revenue. No ads involved.
One line in your Application class. 330KB total size. No permissions beyond INTERNET required.
The SDK shares small amounts of idle bandwidth in the background. Completely invisible to your users.
Earn revenue based on your Monthly Active Users. Payment via bank transfer, UPI, or PayPal.
Built for indie developers who care about their users.
No ads, no popups, no notifications. Your users never notice the SDK is there.
Works alongside AdMob, IAP, subscriptions. Additional revenue, not a replacement.
330KB SDK. Less than 1% battery impact. No storage usage whatsoever.
Revenue scales with your user base. More users means more earnings. Simple as that.
FlairCraft.init(this) — that's it. Two minutes to integrate.
Reliable monthly payments. No minimum threshold games. You earn, you get paid.
Your earnings grow with your user base. No caps, no limits.
Earn meaningful passive income to fund your development.
Significant monthly revenue stream. Real money for real apps.
Custom partnership with tailored terms and premium rates.
Exact earnings depend on your app's user base, geography, and engagement.
Get in touch for a custom estimate.
Add FlairCraft to your Android app with a single line of code.
class MyApp : Application() { override fun onCreate() { super.onCreate() FlairCraft.init(this) } }
Available on Maven Central: implementation 'net.flair-craft:android-sdk:1.0.2'
Tell us about your app and we'll send you a personalized revenue estimate.